Great news. Professor Robert Burks from the US Naval Postgraduate School has agreed to deliver an opening keynote at this years conference. Rob is visiting to attend the national conference for the Australian Society of Operations Research and has been able to extend the visit to attend our conference again this year.
Please see the program page for emerging details of the other activities.
My apology for taking so long to announce a date for Connections Oz 2018. Moving the conference interstate proved far more difficult than I had imagined. After plan A and B both failed (and perhaps some other letters too) Mariana has come to the rescue and saved the day.
This year’s conference will be held 10-12 December in the Hatchery at the University of Technology Sydney. More details will follow soon.
Please consider this a call for papers and presentations and feel free to distribute the information amongst the relevant networks.
Click on “Registrations” on the menu at the top of the page to go to the eventbrite registration page. The conference is again free. Thanks very much to the generosity of UTS for allowing us to use their space.
Great news! Dr Jeff Appleget, Senior Lecturer from the Operations Research Department at the US Naval Postgraduate School, will be attending Connections Oz this year, maintaining our unbroken record of international guest speakers. Jeff has a distinguished career in modelling, simulation and wargaming and teaches a number of related subjects at NPS. We look forward to his involvement in the conference and the opportunity to learn from his experiences.
The Connections Oz Wargame conference is an opportunity for professional wargamers to get together and share knowledge to improve the art and science of wargaming. It is also an opportunity for those new to the discipline to get some first hand experience playing and designing games and scenarios.
Although the title says “wargame” it is not limited to military applications. Business, emergency services and many other disciplines use games and simulation for planning, learning and experimentation.
This year’s conference will run over 3 days from Monday 11 Dec to Wednesday 13 Dec at the University of Melbourne. Exact times are yet to be confirmed, but expect a 10AM start on the Monday and a 4PM end on the Wednesday for those needing to plan travel.
The venue is level 2 in the “Old Metallurgy” building (Link). Thanks very much to staff at the University who have arranged the facilities for us. Register here.
Please forward this information to your colleagues and start planning some presentations or workshops. If anyone has a specific request for a workshop, something you may have heard about or would like to try, get in touch with us and we will see if we can arrange it.
Our plan is to run as many interactive activities as we can. There will be some introductory workshops, the opportunity to participate in a variety of game methods, and some game design activities.
Once again, registration will be free this year (with a gold coin donation for coffee/ tea etc). Sadly, this may be the last time we can run it at no cost, so get in while you can!
The conference is unclassified.
The 2016 conference has concluded. While the number of attendees was lower than past years, I believe we can call it a success.
Thanks to all those who presented, attended and participated in the activities with such enthusiasm. Slide decks etc will be available on the Resources page shortly. Please comment on the feedback below.
Looking forward to 2017.
We held a short feedback session and considered the following points:
Mix of activities and presentations
Breadth of topics/ guests/ participants
Small group size – approximately 20
Exposure to new techniques
Relaxed social evening
Comfortable for novices to attend
Things to improve
Connect with other industries
Invite game designers – for insights into game design
Game design workshop
Tighter schedule – build in explicit time for Q&A
Increase to 3 days
Consider charging a fee – encourage commitment and allow for some funds for marketing etc
Consider alternate locations – interstate?
The conference program now has its own web page. See the menu at the top of this page for the link.
Based on feedback from 2015, Mariana proposed a program outline, and this is the basis of this year’s suggested program. We need proposals from you, the delegates, for content: either what you would like to be included, or what you would be prepared to present yourself. If there are sufficient numbers, we will run the workshop sessions in parallel, and repeat them as needed.
Day 1, Monday 5 Dec
Start at 1000
Session 1: Introduction to Wargaming
Sessions 2, 3 & 4: Interactive Workshops. Suggested topics: games for planners, games for operational leaders, designing games.
End at 1800
Dinner and games night 1900
Day 2, Tuesday 6 Dec
Start at 0900
Session 1 Keynote Address
Session 2:The Business Case for Wargaming
Session 3: Game Design Workshop
Session 4: Debrief and wrap up.
End at 1700
Doug McDonell building, University of Melbourne
Register at https://www.eventbrite.com.au/e/connections-oz-2016-tickets-27066459509