The 2016 conference has concluded. While the number of attendees was lower than past years, I believe we can call it a success.
Thanks to all those who presented, attended and participated in the activities with such enthusiasm. Slide decks etc will be available on the Resources page shortly. Please comment on the feedback below.
Looking forward to 2017.
We held a short feedback session and considered the following points:
Mix of activities and presentations
Breadth of topics/ guests/ participants
Small group size – approximately 20
Exposure to new techniques
Relaxed social evening
Comfortable for novices to attend
Things to improve
Connect with other industries
Invite game designers – for insights into game design
Game design workshop
Tighter schedule – build in explicit time for Q&A
Increase to 3 days
Consider charging a fee – encourage commitment and allow for some funds for marketing etc
Consider alternate locations – interstate?